Color Rush: how to play
Match colour or symbol, use action cards, be first to empty your hand.
Everyone starts with 7 cards. On your turn, play a card that matches the top card's colour or symbol, or draw one. Be first to get rid of all your cards.
Cards
| Card | Effect |
|---|---|
| ⊘ Skip | The next player misses a turn. |
| ⇄ Reverse | Play changes direction (with 2 players it acts as a Skip). |
| +2 | The next player draws 2 and misses their turn. |
| ★ Wild | Play on anything; choose the colour. |
| +4 Wild | Choose the colour; the next player draws 4 and misses their turn. |
If you draw a card you can play, you may play it right away or keep it.
House rules (room settings)
- Stacking: answer a +2 with a +2 (or a +4) and pass the total on.
- 7-0: playing a 7 swaps hands with a player of your choice; a 0 passes every hand round the table.
- Draw until you can play.
- Points to 500: when someone goes out they score the cards left in other hands (numbers face value, actions 20, wilds 50). First to 500 wins.
Rush pack (expansion)
| Card | Effect |
|---|---|
| ⏭ Skip all | Everyone else is skipped: play again. |
| ⇣ Colour dump | Discard every card of that colour from your hand. |
| ⟳ Wild shuffle | All hands are shuffled together and dealt out again. |
Practice game
Play a practice game right here, against bots where the game has them (or play every seat yourself). Nothing is saved.
Ready to try it?
Play Color Rush